With the new capital, they were able to hire new staff members including programmers to make core adjustments to the game engine. With only a handful of people, he licensed the Titan Quest engine in 2009 and began work on Grim Dawn – without any programmers! Focusing solely on content and mechanics, they were able to build the core of a new game that presented so well in 2012 they raised over over $500k (while only seeking $280k) on KickStarter. 2008Īrthur Bruno is the founder, also the creator of Titan Quest back in 2006 (9/10 rating on Steam and held as one of the best ARPGs next to Diablo 2). The recent release of the expansion Ashes of Malmouth (AoM) has greatly enhanced the game even further, ensuring the team at Crate Entertainment will continue to evolve the fantastic world of Cairn.īefore we dive into the game, I want to cover the history, not only of the game, but of the company and creator.Ĭreated by: Crate Entertainment, Est. Grim Dawn is one of the finest ARPGs ever made, and the fact it was created by a team of roughly a dozen people is completely unprecedented. There is a Recommended Builds section at the end of this review for new players who are looking for detailed build guides to follow. The history of the company and product is also quite interesting. Grim Dawn has deserved a solid review for quite some time now, and the fact I would rather be playing the game than writing a review says quite a bit. Final Rating Grim Dawn: Ashes of Malmouth Review Introduction
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